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صدای فراگیر با 6 درجه آزادی

MPEG-I Audio seeks to provide an immersive virtual audio and visual experience to users wearing a head-mounted visual display (HMD) with audio headphones, or using loudspeakers. The user’s view and perception of the virtual reality environment (VR) is responsive to user motion (i.e. position and orientation), where the user is free to move around in […]

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اینترنت اشیاء رسانه ای (IoMT)

The phrase “Internet of Things” (IoT) encompasses a large variety of research, development and market efforts related to the communication between smart objects. The definition may be fuzzy, but the market reality is very clear: the number of devices connected to the Internet will reach 50 billion by 2020. An important factor contributing to the

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فشرده سازی ابر نقطه ای مبتنی بر هندسه

In October 2020, MPEG completed development of its ISO/IEC 23090-9 Geometry-based Point Cloud Compression (G‑PCC) standard. G‑PCC addresses lossless and lossy coding of time-varying 3D point clouds with associated attributes such as colour and material properties. This technology is particularly suitable for sparse point clouds. ISO/IEC 23090-5 Video-based Point Cloud Compression (V‑PCC), which was completed

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کدگذاری مش پویا

MPEG has issued a Call for Proposals (CfP) on Dynamic Mesh Coding, and expects to evaluate responses to this call in April 2022. A dynamic mesh sequence may require a large amount of data since it may consist of a significant amount of information changing in time. Therefore, efficient coding technologies are required to store

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مصرف انرژی کارای رسانه (فراداده سبز)

ISO/IEC 23001-11 specifies metadata (Green Metadata) that facilitates the reduction of energy usage during media consumption. The metadata enable means for (a) reducing decoder power consumption, (b) reducing display power consumption, (c) media selection for the joint decoder and display power reduction, and (d) quality recovery after low-power encoding. The third edition, which is currently

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فشرده سازی ابر نقطه ای مبتنی بر ویدئو

In July 2020, MPEG completed its development of a Video-based Point Cloud Compression (V-PCC) standard. V-PCC addresses lossless and lossy coding of 3D point clouds with associated attributes such as colors and reflectance. Point clouds are typically represented by extremely large amounts of data, which is a significant barrier for mass market applications. However, the

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پردازش رسانه مبتنی بر شبکه

With the increasing complexity and sophistication of media services and the incurred media processing, offloading complex media processing operations to the cloud/network is becoming critically important in order to keep receiver hardware simple and power consumption low. Network-based Media Processing (“NBMP”, ISO/IEC 23090-8) addresses advanced media processing use cases such as network stitching for virtual reality

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توصیف صحنه برای رسانه های فراگیر 

MPEG Scene Description will enable the creation of 6DoF experiences based on MPEG media. The Scene Description is usually a graph that describes the 3D space as a scene that includes audio and visual objects in that scene. The 3D objects are defined using MPEG media like still pictures, 2D videos, point clouds, light fields,

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نمایش کدگذاری شده قابلیتهای لمسی 

Haptics provide an additional layer of entertainment and sensory immersion beyond audio and visual media. The user experience and enjoyment of media content can be significantly enhanced by adding haptics to audio/video content, whether in ISO Base Media File Format (ISOBMFF) files or in media streams such as ATSC 3.0 broadcasts, streaming games, and mobile

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آهنگ های منابع وب

The Web Tracks specification “ISO/IEC 23001-15: Carriage of Web Resource in ISOBMFF defines how to carry web resources in the ISO Base Media File Format (ISO/IEC 14496-12, or “ISOBMFF”). It also defines associated brands. (“Brands” are be used to signal compatibility to the constraints and requirements in specifications based on the ISOBMFF.) ISOBMFF specifies a

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